After more than a year in development, Boet Fighter for PC finally launched this week on Steam. Priced at ZAR199, it’s on sale and, so far, selling well!
We launched our officially teaser trailer (below) a few weeks ago, as well as put on an excellent launch event at The Nexus Hub in Randburg. Thanks to our brilliant hosts, and to all who attended.
In the week prior to release, we ran ongoing teaser social content, which was fun, and had our fans seething to get ahold of the game.
Then, the moment finally came! We launched the game, along with the official launch trailer (below) and waited for the first feedback…
Whiiiiich was mixed. At first. After a few glitches were patched and several nights of sleep were missed, we exorcised the gremlins and things have been (*touches wood*) going well since.
Reviews have been largely positive and we as a team are very proud. Boet Fighter is something South Africans from all walks of life have embraced and truly made their own. We thank each and every one of you who have been along for the journey.
Apple and Android Mobile ports for Boet Fighter are expected by the end of the year. Ish… We hope.
Boet Fighter is:
– Louis Du Pisani: Founder and Head of Art and Animation
– Gord Laws: Co-founder and Head of Writing and Voice
– Niekie van Niekerk: Co-founder and Head of Dev
– Steve Pinto: Executive Producer